Milestone 3
For this milestone you need to show your engine structure can support a full 2D game.
This should meet the following requirements:
- Realisation of an entity
- Pixel Perfect Collisions or Colliders *
- World system
Further Information
• Not all games require pixel perfect collisions so as an alternative you could implement colliders. Different collider shapes could be useful.
• Again feel free to use an alternative ECS structure.
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