Milestone 3

For this milestone you need to show your engine structure can support a full 2D game.

This should meet the following requirements:

  • Realisation of an entity
  • Pixel Perfect Collisions or Colliders *
  • World system

Further Information
• Not all games require pixel perfect collisions so as an alternative you could implement colliders. Different collider shapes could be useful.
• Again feel free to use an alternative ECS structure.

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